2016 / Computerspiele Museum
A team-based scavenger hunt in the hall of Berlin‘s Computerspiele Museum, combining custom smartphones and NFC technology. I was part of the design team for the app, as well as developing the UI and visual identity of the project. I created Unity screens, printables, posters and supplemental materials. Later the game was lent to Schwules Museum, where I helped reskin the app for the new location.
Images below show a selection of graphics I made for the project, including our mascot and the hexel-based in-game assets.
Key Facts
released for Android
developed in UNITY
team size: 5-10 people
genre: NFT-based physical space scavenger hunt
Medienboard – funding for innovative audiovisual content 2016 (recipient)