pre-production and prototyping 2019-2022 / production 2022 -2025 / Studio Fizbin
Together with studio leadership, I developed the original pitch for Studio Fizbin, which secured prototype funding from the EU (Creative Europe)in 2019 and full scale production began in 2022 with funding from HeadUp Games and several German government grants to match. The game released March 2025 and unfortunately was the last release by Studio Fizbin, as the whole dev team had to be laid off as part of company wide restructuring by the publisher. During production, I was game director, setting up the game‘s vision and leading Studio Fizbin away from their more adventure game oriented roots to a fast paced action title.
The first collection of images below shows samples of the tons and tons of direction sketches I made, when guiding the game designers, artists and coders towards cohesive features. The images where part of larger design documents, which brought all of the teams expertise and problem solving together.
Additionally, I was also part of the visual development team, was interim art director for a few months and leading UI artist. Impressions from my work in those roles are shown in the second collection below. The full screen mockup paintings were vital to bringing everybody on the same page and keeping the vision of the game on track, even with changing art directors. Some images are overpaints of screenshots with assets and scenes from our amazing art and level design team. Art Direction Frauke Furch and Ruth Bosch.
I am very grateful for the trust Studio Fizbin put into me and the original concept and I believe it is really a shame, that our team was denied a chance to put their combined skills and passion towards a next instalment. We can be proud.
Key Facts
released for PC
developed in UNITY
team size: 20-30 people
genre: 2D-3D-hybrid action roguelike

MFG Baden-Württemberg – Digital Content Funding (DCF) Grant 2019 (Recipient)
Creative Europe MEDIA Grant for Development of European Video Games 2019 (Recipient)
Deutsche Computerspielförderung 2023 (Recipient)
Game Direction / Systems Design Gallery
Visual Development Gallery