Fermi Paradox (PC)

visual development
style guide

2018 – 2019 / Anomaly Games

Together with their game designers and UI artists, we developed the visual style of Anomaly Games‘ Fermi Paradox. I was responsible for developing the illustration style of the game and also creating benchmark alien designs to define how hard we lean into space sci-fi.

Originally we were a bit greedy and imaged fully painted illustrations for the game, but then pivoted to a much more graphic style, which is not only more reasonable, but also gives the game a much stronger visual identity. After providing a bunch of demo illustrations and a comprehensive style guide, I moved on to other projects. The in-game visuals you see today were realized by the Anomaly Games‘ art team.

Find a few of my contributions to the pre-production of the game below.

Key Facts

released for PC
developed in UNITY
genre: 2D galactic scale strategy


Tiga Game Awards 2022 – Best Educational, Serious or Simulation Game (Nominee)

Visual Development Gallery


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