IP Development
visdev
prototype lead
2016 and 2019-2020 / Studio Fizbin
IK is a game IP I developed on my own in 2016 before my time at Studio Fizbin. The studio then picked it up. We won a couple of rounds of funding for it and then developed prototypes before getting a publisher deal.
With the creative influences of the team, the game Imprisoned Kingdom turned into what is now known as Reignbreaker. Even though the game originally started out like more of a zeldalike, you can still see a lot of its original DNA in the released action-rougelike.
The gallery shows some of the pitch and prototype art I made for the project.