Playotope (Studio)

creative direction
co-founder
team lead

Creative director and co-founder 2009-2014 / Playotope

Playotope is a game startup I co-founded in 2009 during the social game and gamification boom. As creative director I lead a small team of designers, coders and artists for 4+ years.

We released Treasure Joe, a browser-based game maker app for 2D platformers. Later, we partnered with Greenpeace Argentina to create Forests of Eden, a social game with 3D forests to explore and a big dose of environmental education.

In between, we also took on several client projects, applying our team‘s skills and technology to playful advertising solutions and digital experiences. The company disbanded in late 2014.

Key Facts – Treasure Joe

released for browser
developed in custom engine
team size: 5-10 people
genre: 2D retro platformer maker

Key Facts – Forest of Eden

released for browser
developed in custom engine
team size: 5-10 people
genre: social game, gardening game


Humboldt Innovation – start-up portfolio 2009 (Recipient)
Gründerwerkstatt Beuth Hochschule – start-up grant 2010 (Recipient)
Medienboard – funding for innovative audiovisual content 2010 (with UFA) (Recipient)
Medienboard – funding for innovative audiovisual content 2012 (Recipient)

Gallery

A few excerpts of concept, game design and asset work, I did back then.


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